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Wesnoth Units database

Champion

(image)

The Champions are avoided by most foes due to their superb swordsmanship. Capable of inflicting grievous wounds, the Champions fight best at twilight hours.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Warrior
Advances to:
Cost: 52
HP: 72
Movement: 5
XP: 150
Level: 3
Alignment: liminal
IDSouthern Champion
Abilities:

Attacks (damage - count)

(image)sword
melee
8 - 6
blade
(image)bolas
ranged
6 - 3
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%